

This sort of has that survival mentality in the army that I can see so far. Keslev to me has always been a kingdom or realm that does and uses everything to survive. I also won't call this a troll post, there are trolls without doubt, maybe because it's not another reskined COD but this isn't this. WInged Hussars have a catchy song, some historical relevance, and look neat, but again nothing really that fantastical about them other than armor.ĭing ding ding! We got our first troll bingo board square filled in! Ice magic and thunder magic are new lores of magic, of which we have a ton. The units mostly look similar to a faction we already have. My issue is that what they've presented does not look interesting, unique, or fantastical. My issue really is not with Kislev as a faction.

And the idea of a faction that is largely incorruptable by chaos standing at the border is of course kind of cool. Guess I'm not a huge Warhammer fan I'm finding out about the universe through this gamer, but I can see Warhammer fans being excited to see a faction that played such a pivotal role in the story. They might be good as a dlc but the base factions have to be those that play a major role in warhammer history. And GW needed something that reflects Arab cultures. What did Araby achieve in the Warhammer Fantasy? Nothing, like Dogs of War they are minor factions used as fillers so the universe wouldn't appear empty. Well Kislev is a fans' favorite, and they are the bulwark against chaos so CA would definitely choose Kislev as a base faction of Warhammer 3. and CA decided they weren't unique enough or different enough from current factions to include.

But where's the sense of fantasy, adventure? It seems like a souped up reskin of empire.Īraby has people riding flying carpets, genies, assassins, effreets, camel archers, scimitars, elephants, magicians. It feels like EMpire with Russian accents and a whole lot of bears.
